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EMISSARIES

Ian Cheng / Emissaries

Described by the artist as “a video game that plays itself,” the works are comprised of computer-generated simulations like those used in predictive technologies for complex scenarios such as climate change or elections. Populated by a cast of characters and wildlife that interact, intervene, and recombine in open-ended narratives, Cheng’s simulations evolve endlessly as self-contained ecosystems. The exhibition Emissaries marks the completion of this series of works, which contemplate timeless questions about evolution, the origins of human consciousness, and ways of relating to a chaotic existence.